TATA WILIA, Tri. Factors affecting intention to continue playing an online game: the role of competition, challenge, competence, relationship, and usefulness of the game. BALQIS : Journal of Business Innovation and Digital Marketing, [S. l.], v. 1, n. 2, p. 127–140, 2026. DOI: 10.30983/balqis.v1i2.10527. Disponível em: https://ejournal.uinbukittinggi.ac.id/index.php/balqis/article/view/10527. Acesso em: 17 mar. 2026.